Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Amgi is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
20 |
Thrown into a brutal ground war |
3 |
23 |
Continued as Army (Infantry). |
3 |
24 |
Assigned to a planet with a hostile or wild environment. |
4 |
27 |
Voluntarily left Infantry |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
31 |
Amgi do not know what happened to Amgi. There is a gap in Amgi's memory. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Failed to qualify for Surveyor (Scout). |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
34 |
Suffer from a life-threatening illness. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Make an unexpected connection outside Amgi's normal circles. Gain a Contact. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |