Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Failed to qualify for Courier (Scout). |
2 |
21 |
Switched to Drifter (Wanderer). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Scout (Explorer). |
3 |
25 |
Spend several years jumping from world to world in Ann McKinnon's scout ship. |
4 |
26 |
Voluntarily left Explorer |
4 |
26 |
Became a Merchant (Free Trader). |
4 |
28 |
Make an unexpected connection outside Ann McKinnon's normal circles. Gain a Contact. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
32 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |