Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Nearly killed. Fully recovered. Owe 11,250 for medical bills. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
26 |
Severely injured. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Anner Fitzgerald have been following false teachings! |
5 |
28 |
Failed to qualify for Courier (Scout). |
5 |
28 |
Became a Drifter (Barbarian). |
5 |
29 |
Anner Fitzgerald run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
29 |
Failed to qualify for Merchant Academy. |
6 |
29 |
Continued as Drifter (Barbarian). |
6 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
32 |
Returned to Believer (Missionary/Humanitarian). |
7 |
34 |
Anner Fitzgerald is caught in the periphery of a scandal. |
7 |
34 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |