Intern Arie Whitlock  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 38 F 8 (0) 5 (-1) 9 (1) 8 (0) 5 (-1) 12 (2)85985C
Betrayed, Resolute, Scared
 
Skills
Athletics 0
Diplomat 0
Drive 0
Electronics 0
Investigate 0
Mechanic 1
Medic 0
Persuade 1
Science (Physical Sciences/Chemistry) 1
Science (Life Sciences/Genetics) 1
Science (Physical Sciences/Physics) 1
Science (Social Sciences/Psychology) 1
Streetwise 1
CareerAssignmentTitleRankTerms
Scholar Physician 01
Scholar Field Researcher 11
Merchant Merchant Marine Senior Crewman12
Noble Diplomat Intern01
 
Name Type Affinity Enmity Power Influence Species
Roscoe Finnerty Ally 3 0 1 5 Libert (M/32)
Ivy Cumming Contact 2 1 0 1 Cassilldan (M/11)
Ervin Halpine Rival 1 1 1 1 Libert (M/18)
 
Term Age History
1 18 Became a Scholar (Physician).
1 21 Make a breakthrough in Arie Whitlock's field.
2 22 Attempted to change assignments.
2 22 Switched to Scholar (Field Researcher) with previous rank.
2 26 Work for an eccentric but brilliant mentor, who becomes an Ally.
2 26 Promoted to Scholar (Field Researcher) rank 1.
3 26 Voluntarily left Field Researcher
3 26 Became a Merchant (Merchant Marine) with the new title Crewman.
3 30 Make an unexpected connection outside Arie Whitlock's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 33 Good fortune
4 34 Forced to muster out.
5 34 Became a Noble (Diplomat) with the new title Intern.
5 37 Become deeply involved in politics on Arie Whitlock's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
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