Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
A sudden war destroys Arlene Brown's trade routes and contacts, forcing Arlene Brown to flee that region of space. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Advanced training in a specialist field |
2 |
23 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Army Support). |
3 |
25 |
Given a special assignment or duty in Arlene Brown's unit. |
4 |
27 |
Voluntarily left Army Support |
4 |
27 |
Became a Agent (Intelligence). |
4 |
29 |
Arlene Brown's work ends up coming home with Arlene Brown, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
29 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Arlene Brown's Contacts or Allies betrays Arlene Brown, ending Arlene Brown's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Switched to Merchant (Broker). |