Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Awah I'eirl's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Awah I'eirl's Grandfather barely managed to hold onto Awah I'eirl's landhold. |
0 |
0 |
Awah I'eirl's ancestral territory is 0. |
0 |
0 |
Awah I'eirl is the middle daughter. |
0 |
14 |
Befriended one of the other young Aslan undergoing the rite that day. Gain a Contact. |
0 |
14 |
Rite of passage completed with a 2. |
1 |
14 |
Became a Management (Corporate). |
1 |
15 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
18 |
Continued as Management (Corporate). |
2 |
22 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
22 |
Became a Outlaw (Outlaw Thief). |
3 |
24 |
Betrayed by a friend. Contact becomes a Rival. |
4 |
24 |
Failed to qualify for Governess (Management) and became a Yohai (outcast). |
4 |
24 |
Became a Outcast (Outcast Scavenger). |
4 |
26 |
Friends desert you. |
5 |
28 |
Continued as Outcast (Outcast Scavenger). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
32 |
Continued as Outcast (Outcast Scavenger). |
6 |
34 |
Refused to join a wanderer ship. |