Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Betrayed by a friend. One of Bennie Hawkins's Contacts or Allies betrays Bennie Hawkins, ending Bennie Hawkins's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
21 |
Became a Citizen (Corporate). |
3 |
25 |
Spent time maintaining and using heavy vehicles. |
4 |
25 |
Voluntarily left Corporate |
4 |
25 |
Failed to qualify for Army Support (Army). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Returned to Army (Cavalry). |
4 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
26 |
Switched to Citizen (Worker). |
5 |
27 |
Bennie Hawkins rise to a position of power in Bennie Hawkins's colony or corporation. |
5 |
30 |
Promoted to Citizen (Worker) rank 1. |
6 |
30 |
Continued as Citizen (Worker). |
6 |
34 |
Bennie Hawkins is rewarded for Bennie Hawkins's diligence or cunning. |
6 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
7 |
34 |
Continued as Citizen (Worker). |
7 |
38 |
Political upheaval strikes Bennie Hawkins's homeworld, and Bennie Hawkins is caught up in the revolution. |