Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Free Trader (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Bertie Duncan's Contacts or Allies betrays Bertie Duncan, ending Bertie Duncan's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
27 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Go undercover to investigate an enemy. |
4 |
32 |
Bertie Duncan learn something Bertie Duncan should not have – a corporate secret, a political scandal – which Bertie Duncan can profit from illegally. |
4 |
32 |
Gain a criminal contact. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |