Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Bettie Wareham's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Gain Enemy if Bettie Wareham don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Betrayed by a friend. One of Bettie Wareham's Contacts or Allies betrays Bettie Wareham, ending Bettie Wareham's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Corporate Agent (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Army (Cavalry) with the new title Private. |
5 |
37 |
Assigned to a peacekeeping role. |
5 |
37 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
5 |
37 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |