Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Bonnie Simmmons run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
Perform an exemplary service for the scouts. |
3 |
24 |
Voluntarily left Courier |
3 |
24 |
Became a Agent (Intelligence). |
3 |
26 |
Given specialist training in vehicles. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
30 |
Bonnie Simmmons's work ends up coming home with Bonnie Simmmons, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
33 |
Nearly killed. Owe 30,000 for medical bills. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Bonnie Simmmons is caught in the periphery of a scandal. |
6 |
36 |
Demoted to Believer (Holy Warrior) rank -1. |