Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Engineer/Gunner |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
Carmella Riley's business expands, Carmella Riley's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
A revolution, attack or other unusual event throws Carmella Riley's life into chaos, forcing Carmella Riley to leave the planet. |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
Make an unexpected connection outside Carmella Riley's normal circles. Gain a Contact. |