Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Cecil Shackley's Contacts or Allies betrays Cecil Shackley, ending Cecil Shackley's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Ground Assault (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
28 |
Attacked by enemies that Cecil Shackley easily defeat. |
3 |
28 |
Gain Enemy if Cecil Shackley don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Cecil Shackley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
33 |
Cecil Shackley befriend a superior in the corporation or the colony. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |