Clemmie Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 38 F 3 (-1) 3 (-1) 8 (0) 4 (-1) 9 (1) 4 (-1)338494
Capricious, Instinctive
 
Skills
Athletics 0
Deception 0
Drive 0
Jack-of-All-Trades 1
Language 0
Medic 1
Recon 0
Science (Robotic Sciences) 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Navy Line/Crew Crewman01
Believer Missionary/Humanitarian Project Worker11
Drifter Scavenger 01
 
Term Age History
1 18 Failed to qualify for Physician (Scholar).
1 18 Became a Drifter (Wanderer).
1 19 Drafted into Line/Crew
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 25 During a battle, defeat or victory depends on Clemmie Gray's actions. The ship suffers severe damage and Clemmie Gray is blamed for the disaster. Clemmie Gray is court - martialled and discharged.
3 25 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 28 Gained a contact.
3 29 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 29 Voluntarily left Missionary/Humanitarian
4 29 Returned to Drifter (Wanderer).
4 33 Suffer from a life-threatening illness.
5 33 Failed to qualify for Corporate (Citizen).
5 33 Switched to Drifter (Scavenger).
5 37 Clemmie Gray run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
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