Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Connie Perry's Contacts or Allies betrays Connie Perry, ending Connie Perry's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
25 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Connie Perry's Contacts or Allies betrays Connie Perry, ending Connie Perry's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Merchant (Merchant Marine). |
5 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Connie Perry's normal circles. Gain a Contact. |