Coral Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 38 F 4 (-1) 5 (-1) 6 (0) 5 (-1) 12 (2) 9 (1)4565C9
Squeamish, Nurturing, Pampered
 
Skills
Animals 0
Art (Presentation) 0
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Persuade 1
Profession (Worker) 0
Recon 0
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Rogue Thief 01
Believer Missionary/Humanitarian Team Leader22
Drifter Barbarian 02
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Coral Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 21 Became a Rogue (Thief).
2 22 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 24 Coral Steen retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
4 26 Continued as Believer (Missionary/Humanitarian).
4 30 Gained a contact.
4 30 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
5 30 Voluntarily left Missionary/Humanitarian
5 30 Switched to Drifter (Barbarian).
5 33 Survived a risky adventure but gained nothing.
6 34 Continued as Drifter (Barbarian).
6 38 Betrayed by a friend. One of Coral Steen's Contacts or Allies betrays Coral Steen, ending Coral Steen's career. That Contact or Ally becomes a Rival or Enemy.
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