Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Special assignment or duty on board ship. |
3 |
27 |
Attempt at commissioned failed. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Abuse Corrine Terry's position for profit. |
4 |
31 |
Forced to continue current assignment |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
6 |
33 |
Became a Merchant (Broker). |
6 |
37 |
Bankrupted by a rival. Gain the other trader as a Rival. |