Darlene George  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 38 F 8 (0) 10 (1) 9 (1) 9 (1) 5 (-1) 8 (0)8A9958
Dangerous
 
Skills
Animals 0
Astrogation 0
Athletics 0
Drive 0
Electronics (Computers) 1
Gun Combat 0
Mechanic 0
Medic 0
Navigation 1
Persuade 1
Pilot 0
Profession (Sports) 0
Recon 0
Seafarer 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 02
Merchant Free Trader 11
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Madison McMillan Rival 1 0 2 1 Ziadd (M/29)
Ray Alvarez Ally 4 0 0 3 Ziadd (F/12)
Ray Alvarez gains in influence.
Ray Alvarez’s relationships have begun to affect the character.
Paul Coleman Contact 2 1 1 5 Ziadd (M/35)
Paul Coleman gains in power and influence.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 21 Join a social movement.
1 25 Failed as a colonist.
2 25 Became a Scout (Explorer).
2 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 29 Continued as Scout (Explorer).
3 33 Spend several years jumping from world to world in Darlene George's scout ship.
3 33 Forced to muster out.
4 33 Became a Merchant (Free Trader).
4 36 Befriend a useful ally in one sphere. Gain an Ally.
4 37 Promoted to Merchant (Free Trader) rank 1.
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