Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
When dealing with an alien race, Dicie Patterson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Dicie Patterson have no idea what happened to Dicie Patterson – they found Dicie Patterson's ship drifting on the fringes of friendly space. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Betrayed by a friend. One of Dicie Patterson's Contacts or Allies betrays Dicie Patterson, ending Dicie Patterson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Became a Agent (Intelligence). |
4 |
25 |
Hard times caused by a lack of interstellar trade costs Dicie Patterson's job. |
5 |
25 |
Switched to Drifter (Scavenger). |
5 |
28 |
Dicie Patterson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Became a Merchant (Broker). |
6 |
30 |
Dicie Patterson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
30 |
Returned to Drifter (Scavenger). |
7 |
31 |
Find valuable salvage. |
8 |
34 |
Continued as Drifter (Scavenger). |
8 |
37 |
Attacked by enemies and injured. |
8 |
37 |
Severely injured. Owe 5,000 for medical bills. |
8 |
37 |
Gain Enemy if Dicie Patterson don't already have one. |
8 |
38 |
Forced to muster out. |
9 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
38 |
Retired at age 38. |