Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Accepted a deal with criminal or other figure under investigation. |
3 |
25 |
Failed to qualify for Courier (Scout). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
28 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Dorothy Grain's normal circles. Gain a Contact. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Spend time with an alien race. Gain a contact. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |