Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Betrayed by a friend. One of Edith Quaman's Contacts or Allies betrays Edith Quaman, ending Edith Quaman's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Edith Quaman do not know what happened to Edith Quaman. There is a gap in Edith Quaman's memory. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
33 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Rewarded for a successful mission. |