Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Nearly killed. Owe 17,500 for medical bills. |
2 |
20 |
Became a Navy (Engineer/Gunner). |
2 |
21 |
Vessel participates in a diplomatic mission. |
2 |
21 |
Gain a contact. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Refuse to abuse Electa Carrington's position for profit. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
Electa Carrington join a gambling circle on board. |
5 |
36 |
Forced to muster out. |