Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Involved in a gambling ring. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Elma Watts spend months in the dangerous criminal underworld. |
3 |
30 |
Promoted to Rogue (Thief) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Enforcer (Rogue). |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Betrayed by a friend. One of Elma Watts's Contacts or Allies betrays Elma Watts, ending Elma Watts's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Failed to qualify for Ground Assault (Marine). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Scout (Explorer). |
5 |
33 |
Elma Watts's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elma Watts fail to help. Gain an Enemy. |
5 |
33 |
Psychologically damaged by Elma Watts's time in the scouts. |
5 |
36 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |