Rookie Emmer Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 38 F 2 (-2) 6 (0) 3 (-1) 7 (0) 12 (2) 8 (0)2637C8
Unhelpful
 
Skills
Animals 0
Art (Creative) 0
Athletics 0
Deception 0
Diplomat 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 0
Melee (Striking) 1
Pilot 0
Recon 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Rogue Enforcer 01
Army Army Support Captain2 / 01
Army Cavalry Captain2 / 01
Scout Surveyor Scout12
Agent Law Enforcement Rookie01
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Verner Cochran Enemy 0 2 5 0 Pirian (M/17)
Hayden Watson Ally 2 1 0 1 Vlazhdumecta (M/50)
Relationship becomes more intense. Contact becomes an ally.
Sammie Shelton Contact 2 2 3 1 Hanen (M/15)
Sammie Shelton is found or reported dead.
Hurley Meredeth Enemy 0 3 2 1 Dolphin, Imperium (M/28)
Grace Enright Enemy 0 4 1 4 Darrian, Imperium (M/37)
 
Term Age History
1 18 Became a Rogue (Enforcer).
1 21 Betrayed by a friend. One of Emmer Buckman's Contacts or Allies betrays Emmer Buckman, ending Emmer Buckman's career. That Contact or Ally becomes a Rival or Enemy.
2 21 Became a Army (Army Support) with the new title Private.
2 23 Assigned to a planet with a hostile or wild environment.
2 25 Commissioned in Army (Army Support) with the new title Lieutenant.
2 25 Promoted to Army (Army Support) officer rank 2 with the new title Captain.
3 25 Attempted to change assignments.
3 25 Switched to Army (Cavalry) with previous rank.
3 26 Unit is slaughtered in a disastrous battle, for which Emmer Buckman blame Emmer Buckman's commander. Gain commander as Enemy.
4 26 Became a Scout (Surveyor).
4 29 Serve as the courier for an important message from the Imperium.
4 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
5 30 Continued as Scout (Surveyor).
5 31 Emmer Buckman's ship is damaged, and Emmer Buckman have to hitch-hike Emmer Buckman's way back across the stars to the nearest scout base.
5 31 Gain 2 Contacts. Gain 1 Enemies.
6 31 Failed to qualify for Merchant Marine (Merchant).
6 31 Submitted to the draft.
6 31 Became a Agent (Law Enforcement) with the new title Rookie.
6 34 Refused a deal with criminal or other figure under investigation. Gain an Enemy
7 34 Entered Merchant Academy with the Shipboard curriculum.
7 36 Contacted by an underground psionic group.
7 38 Graduated with honors.
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