Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Ester Walters's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ester Walters fail to help. Gain an Enemy. |
1 |
21 |
Ester Walters's ship is damaged, and Ester Walters have to hitch-hike Ester Walters's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 6 Contacts. Gain 1 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Serve as the courier for an important message from the Imperium. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Spend several years jumping from world to world in Ester Walters's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
31 |
Psychologically damaged by Ester Walters's time in the scouts. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
32 |
Ester Walters is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
32 |
Became a Citizen (Corporate). |
6 |
34 |
Ester Walters's business expands, Ester Walters's corporation grows, or the colony thrives. |
6 |
36 |
Promoted to Citizen (Corporate) rank 1. |