Crewman Ethel Waddell  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 38 F 10 (1) 7 (0) 1 (-2) 6 (0) 11 (1) 6 (0)A716B6
Always has a nervous laugh, Tireless
 
Skills
Animals 0
Astrogation 0
Broker 0
Diplomat 1
Gun Combat 0
Mechanic 0
Melee 0
Pilot 0
Recon 1
Stealth 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 02
Drifter Scavenger 01
Drifter Barbarian 01
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Versie Wade Rival 1 0 0 2 Vlazhdumecta (F/44)
Estella Delagney Contact 1 1 3 6 Kedepu (F/20)
Estella Delagney is in desperate trouble and could use the character’s help.
Merlin Callan Contact 2 1 0 1 Answerin (M/17)
Betsy Remmington Contact 1 2 0 1 Vanejenese (F/16)
Buster Turner Enemy 0 2 1 2 Tezcat (M/30)
Justin Brooks Enemy 0 3 3 1 Pirian (M/33)
Alberto Mulvahil Enemy 0 4 2 3 Tezcat (M/28)
Tomothy Warren Contact 2 1 0 2 Humaniti (M/65)
Tomothy Warren gains in influence.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Ethel Waddell spend a great deal of time on the fringes of Charted Space.
1 21 Ethel Waddell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 22 Continued as Scout (Explorer).
2 24 Ethel Waddell's ship is damaged, and Ethel Waddell have to hitch-hike Ethel Waddell's way back across the stars to the nearest scout base.
2 24 Gain 3 Contacts. Gain 3 Enemies.
3 24 Failed to qualify for Corporate Agent (Agent).
3 24 Became a Drifter (Scavenger).
3 26 Suffer from a life-threatening illness.
4 28 Voluntarily left Scavenger
4 28 Failed to qualify for Intelligence (Agent).
4 28 Switched to Drifter (Barbarian).
4 29 Suffer from a life-threatening illness.
5 29 Failed to qualify for Academic (Shaper Priest).
5 29 Switched to Drifter (Wanderer).
5 31 Betrayed by a friend. One of Ethel Waddell's Contacts or Allies betrays Ethel Waddell, ending Ethel Waddell's career. That Contact or Ally becomes a Rival or Enemy.
6 31 Became a Merchant (Merchant Marine) with the new title Crewman.
6 34 Make an unexpected connection outside Ethel Waddell's normal circles. Gain a Contact.
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