Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Ethelyn Desmond is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
3 |
24 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
25 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
4 |
25 |
Failed to qualify for Cavalry (Army). |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Became a Citizen (Corporate). |
5 |
28 |
Political upheaval strikes Ethelyn Desmond's homeworld, and Ethelyn Desmond is caught up in the revolution. |
5 |
30 |
Promoted to Citizen (Corporate) rank 1. |
6 |
30 |
Continued as Citizen (Corporate). |
6 |
31 |
Advanced training in a specialist field. |
6 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
34 |
Continued as Citizen (Corporate). |
7 |
36 |
Ethelyn Desmond is rewarded for Ethelyn Desmond's diligence or cunning. |
7 |
38 |
Promoted to Citizen (Corporate) rank 3. |