Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. Gain an rival who is upset that Ethyl Bain left the community. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Suffer from a life-threatening illness. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Birth or Death involving a family member or close friend. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Ethyl Bain join a gambling circle on board. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Ethyl Bain is blamed for an accident that causes the death of several crew members. Ethyl Bain's guilt drives Ethyl Bain to excel. |