Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Spent time maintaining and using heavy vehicles. |
3 |
26 |
Voluntarily left Worker |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Eunice Ellis do not know what happened to Eunice Ellis. There is a gap in Eunice Ellis's memory. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
30 |
Imperial trade restrictions force Eunice Ellis out of business. |
5 |
30 |
Failed to qualify for Scientist (Scholar). |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
31 |
Betrayed by a friend. One of Eunice Ellis's Contacts or Allies betrays Eunice Ellis, ending Eunice Ellis's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
31 |
Failed to qualify for Scientist (Scholar). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A sudden war destroys Eunice Ellis's trade routes and contacts, forcing Eunice Ellis to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |