Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Faith Howe easily defeat. |
1 |
21 |
Gain Enemy if Faith Howe don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Faith Howe do not know what happened to Faith Howe. There is a gap in Faith Howe's memory. |
3 |
23 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Arrested and charged. |
3 |
26 |
Hired a lawyer to beat the charges. |
3 |
27 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
27 |
Continued as Rogue (Pirate). |
4 |
30 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Switched to Drifter (Scavenger). |
5 |
34 |
Find Ancient Technology. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Spend time with an alien race. Gain a contact. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 2. |