Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Gladys Weddall have no idea what happened to Gladys Weddall – they found Gladys Weddall's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Scholar (Field Researcher). |
2 |
21 |
Gladys Weddall's work is sabotaged by unknown parties. Gladys Weddall may salvage what Gladys Weddall can and give up. |
3 |
21 |
Became a Drifter (Scavenger). |
3 |
25 |
Betrayed by a friend. One of Gladys Weddall's Contacts or Allies betrays Gladys Weddall, ending Gladys Weddall's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Returned to Scout (Surveyor). |
4 |
29 |
Gladys Weddall have no idea what happened to Gladys Weddall – they found Gladys Weddall's ship drifting on the fringes of friendly space. |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
30 |
Gladys Weddall do not know what happened to Gladys Weddall. There is a gap in Gladys Weddall's memory. |
6 |
30 |
Failed to qualify for Merchant Academy. |
6 |
30 |
Submitted to the draft. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
31 |
A new romantic starts. Gain an Ally. |
6 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |