Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Severely injured. Owe 10,000 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Betrayed by a friend. One of Henrietta Williams's Contacts or Allies betrays Henrietta Williams, ending Henrietta Williams's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Citizen (Corporate). |
6 |
36 |
Henrietta Williams is rewarded for Henrietta Williams's diligence or cunning. |