Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Herminia Nicol is rewarded for Herminia Nicol's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
27 |
Herminia Nicol do not know what happened to Herminia Nicol. There is a gap in Herminia Nicol's memory. |
4 |
27 |
Became a Scout (Courier). |
4 |
31 |
Moved to a new world. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Scout (Explorer) with previous rank. |
5 |
33 |
Psychologically damaged by Herminia Nicol's time in the scouts. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Opponents of Herminia Nicol's belief system ambush Herminia Nicol. |
6 |
36 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |