Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Hester Ferguson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Hester Ferguson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
24 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
24 |
Continued as Believer (Missionary/Humanitarian). |
3 |
26 |
Hester Ferguson is chosen to represent Hester Ferguson's faith in a vid show or other highly public forum. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Failed to qualify for Intelligence (Agent). |
4 |
28 |
Returned to Drifter (Barbarian). |
4 |
29 |
Severely injured. Owe 2,500 for medical bills. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Make an unexpected connection outside Hester Ferguson's normal circles. Gain a Contact. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |