Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Crime pays off. Gain victim as Enemy. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A police detective or rival criminal forces Hilda Kelly to flee and vows to hunt Hilda Kelly down. Gain an Enemy. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Attacked by enemies that Hilda Kelly easily defeat. |
3 |
25 |
Gain Enemy if Hilda Kelly don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Betrayed by a friend. One of Hilda Kelly's Contacts or Allies betrays Hilda Kelly, ending Hilda Kelly's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
30 |
Moved to a new world. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
36 |
Hilda Kelly is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
36 |
Forced to muster out. |