Crewman Hildegard Bunan  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia 38 F 9 (1) 8 (0) 5 (-1) 5 (-1) 10 (1) 6 (0)4 (-1)9855A6
Cranky
 
Skills
Animals 0
Art (Presentation) 0
Athletics (Dexterity) 1
Carouse 0
Clairvoyance 0
Deception 0
Drive 0
Medic 1
Persuade 1
Recon 0
Science (Life Sciences/Psionicology) 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Psion Adept Initiate23
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Zelda Lawrence Contact 2 0 4 3 Cassilldan (F/75)
Blanche Ryan Contact 3 1 2 2 Vlazhdumecta (F/42)
Anna Morrison Contact 1 1 0 6 Cassilldan (M/87)
Anna Morrison is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 22 Encounter a Psionic institute.
1 22 Tested for psionic powers
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Became a Psion (Adept).
2 24 Gain a contact outside of normal circles.
2 26 Promoted to Psion (Adept) rank 1 with the new title Initiate.
3 26 Continued as Psion (Adept).
3 28 Spent time mastering mind and body.
3 30 Promoted to Psion (Adept) rank 2.
4 30 Continued as Psion (Adept).
4 32 Gain a contact outside of normal circles.
4 34 Forced to muster out.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Make an unexpected connection outside Hildegard Bunan's normal circles. Gain a Contact.
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