Initiate Hildegard Ray  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 38 F 7 (0) 12 (2) 5 (-1) 12 (2) 2 (-2) 6 (0)7C5C26
Self-Giving, Random, Sadistic
 
Skills
Animals 0
Athletics 0
Deception 1
Diplomat 1
Drive 0
Gun Combat 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Medic 0
Navigation 0
Profession (Colonist/Ranching) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Believer Mainstream Believer Initiate11
 
EducationGraduated
Colonial Upbringing Completed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Moved to a new world.
1 26 Left the colonies.
2 26 Failed to qualify for Infantry (Army).
2 26 Became a Drifter (Wanderer).
2 30 Drafted into Infantry
2 30 Forced to continue current assignment.
2 30 Promoted to Drifter (Wanderer) rank 1.
3 30 Continued as Drifter (Wanderer).
3 34 Betrayed by a friend. One of Hildegard Ray's Contacts or Allies betrays Hildegard Ray, ending Hildegard Ray's career. That Contact or Ally becomes a Rival or Enemy.
4 34 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 35 Hildegard Ray refuse to secretly provide religious rites for a dying leader or noble, because they do not share Hildegard Ray's faith.
4 38 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
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