Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Honora Jennings aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
29 |
Became a Scout (Courier). |
4 |
32 |
Honora Jennings's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
33 |
Voluntarily left Courier |
5 |
33 |
Switched to Drifter (Scavenger). |
5 |
37 |
Attacked by enemies and injured. |
5 |
37 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
37 |
Gain Enemy if Honora Jennings don't already have one. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |