Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
A disaster leaves several injured, and others blame Hope Ornery, forcing Hope Ornery to leave Hope Ornery's career. Gain a Rival. |
1 |
20 |
Severely injured. Owe 6,250 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
2 |
24 |
Forced to muster out. |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Switched to Drifter (Wanderer). |
3 |
25 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Became a Merchant (Broker). |
4 |
29 |
A sudden war destroys Hope Ornery's trade routes and contacts, forcing Hope Ornery to flee that region of space. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Switched to Scholar (Physician) with previous rank. |
5 |
33 |
Refused to perform research that goes against Hope Ornery's conscience. |
5 |
33 |
Promoted to Scholar (Physician) rank 1. |
6 |
33 |
Continued as Scholar (Physician). |
6 |
34 |
Make a breakthrough in Hope Ornery's field. |
6 |
37 |
Promoted to Scholar (Physician) rank 2. |