Irma Lord  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 38 F 1 (-2) 3 (-1) 7 (0) 2 (-2) 4 (-1) 6 (0)137246
Restrained, Paranoid
 
Skills
Animals 0
Broker 0
Drive 0
Electronics 0
Language (Zdetl (Zhodani)) 1
Mechanic 0
Persuade 0
Profession (Freeloader) 0
Science (Space Sciences/Cosmology) 1
Steward 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman03
Drifter Scavenger 01
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Miles Wallace Contact 3 1 1 0 Ayansh'i (M/42)
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Make an unexpected connection outside Irma Lord's normal circles. Gain a Contact.
2 22 Continued as Merchant (Merchant Marine).
2 24 Embroiled in legal trouble.
3 26 Continued as Merchant (Merchant Marine).
3 29 Imperial trade restrictions force Irma Lord out of business.
4 29 Failed to qualify for Artist (Entertainer).
4 29 Became a Drifter (Scavenger).
4 30 Betrayed by a friend. One of Irma Lord's Contacts or Allies betrays Irma Lord, ending Irma Lord's career. That Contact or Ally becomes a Rival or Enemy.
5 30 Became a Believer (Holy Warrior) with the new title Hopeful.
5 31 Irma Lord faith is shaken.
6 34 Voluntarily left Holy Warrior
6 34 Switched to Drifter (Barbarian).
6 37 Spend time with an alien race. Gain a contact.
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