Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Study Electronics (Computers) as a hobby. |
1 |
24 |
Left the colonies. |
2 |
24 |
Failed to qualify for Thief (Rogue). |
2 |
24 |
Became a Drifter (Scavenger). |
2 |
26 |
Isa Ornery run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
28 |
Continued as Drifter (Scavenger). |
3 |
30 |
Drafted into Line/Crew |
4 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |