Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine). |
2 |
20 |
Given advanced training in a specialist field |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Jean Cropper's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Failed to qualify for Corporate (Citizen). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
28 |
Spend time with an alien race. Gain a contact. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
33 |
Jean Cropper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |