Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Jeanie Hand's ship is damaged, and Jeanie Hand have to hitch-hike Jeanie Hand's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Jeanie Hand's ship is damaged, and Jeanie Hand have to hitch-hike Jeanie Hand's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
25 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Scarred. Fully recovered. |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Attacked by enemies that Jeanie Hand easily defeat. |
4 |
29 |
Gain Enemy if Jeanie Hand don't already have one. |
5 |
32 |
Voluntarily left Scavenger |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
33 |
Jeanie Hand run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Journalist (Entertainer). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
35 |
Advanced training in a specialist field. |