Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Broker). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
24 |
Promoted to Merchant (Broker) rank 1. |
3 |
24 |
Continued as Merchant (Broker). |
3 |
27 |
A good deal ensures Johanna Henry is living the high life for a few years. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
29 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
35 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Broker) rank 2. |