Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Scarred. Owe 2,500 for medical bills. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
24 |
Failed to qualify for Explorer (Scout). |
4 |
24 |
Became a Drifter (Barbarian). |
4 |
25 |
Johnnie Bowditch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
25 |
Failed to qualify for Performer (Entertainer). |
5 |
25 |
Submitted to the draft. |
5 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
26 |
Failed to qualify for Artist (Entertainer). |
6 |
26 |
Switched to Drifter (Scavenger). |
6 |
27 |
Find valuable salvage. |
7 |
30 |
Continued as Drifter (Scavenger). |
7 |
31 |
Severely injured. Owe 5,000 for medical bills. |
8 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
34 |
Johnnie Bowditch aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
34 |
Returned to Drifter (Barbarian). |
9 |
38 |
Spend time with an alien race. Gain a contact. |