Henchman Johnnie Nisbet  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 38 F 9 (1) 11 (1) 9 (1) 4 (-1) 5 (-1) 5 (-1)9B9455
Distant
 
Skills
Athletics 0
Deception 0
Drive 0
Medic 0
Pilot (Spacecraft) 1
Profession (Sports) 0
Recon 2
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 13
Citizen Colonist 11
Rogue Pirate Henchman11
 
Name Type Affinity Enmity Power Influence Species
Eva Walla Rival 1 2 0 1 Halka (M/37)
Harve Ede Ally 3 2 1 0 Swanfeh (M/83)
Relationship becomes more intense. Contact becomes an ally.
Harve Ede has life-changing event that creates new responsibilities.
Harve Ede belongs to an unusual cultural or religious group.
Fritz Walker Enemy 0 3 0 1 Happrhani (M/89)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Johnnie Nisbet do not know what happened to Johnnie Nisbet. There is a gap in Johnnie Nisbet's memory.
3 25 Failed to qualify for Broker (Merchant).
3 25 Continued as Drifter (Wanderer).
3 27 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
4 27 Became a Citizen (Colonist).
4 31 Johnnie Nisbet learn something Johnnie Nisbet should not have – a corporate secret, a political scandal – which Johnnie Nisbet can profit from illegally.
4 31 Gain a criminal contact.
4 31 Promoted to Citizen (Colonist) rank 1.
5 31 Voluntarily left Colonist
5 31 Became a Rogue (Pirate) with the new title Lackey.
5 34 Crime pays off. Gain victim as Enemy.
5 35 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
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