Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Julia Watts's ship is damaged, and Julia Watts have to hitch-hike Julia Watts's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 6 Contacts. Gain 2 Enemies. |
2 |
21 |
Became a Merchant (Broker). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Attacked by enemies that Julia Watts easily defeat. |
3 |
24 |
Gain Enemy if Julia Watts don't already have one. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Drafted into Merchant Marine |
5 |
35 |
Promoted to Drifter (Scavenger) rank 3. |