Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
27 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
30 |
Katrina Myers's business expands, Katrina Myers's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Colonist) rank 1. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
33 |
Katrina Myers is rewarded for Katrina Myers's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |