Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Kenzi Green join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Kenzi Green foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Kenzi Green is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Kenzi Green as an Enemy. |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
34 |
Entangled in a bureaucratic or legal morass that distracts Kenzi Green from Kenzi Green's work. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scholar (Physician) with previous rank. |
5 |
37 |
Refuse to join a cheat in some fashion. |