Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
19 |
Public opinion turns on Kenzi Palmer. |
2 |
19 |
Became a Merchant (Broker). |
3 |
23 |
Continued as Merchant (Broker). |
3 |
24 |
Make an unexpected connection outside Kenzi Palmer's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Kenzi Palmer's Contacts or Allies betrays Kenzi Palmer, ending Kenzi Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Failed to qualify for Scientist (Scholar). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
37 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |