Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
22 |
Political manoeuvrings usurp Laurie Casey's position. Gain a Rival. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Laurie Casey far from home. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
25 |
A mission goes wrong; Laurie Casey and several others are captured and mistreated by the enemy. Gain Laurie Casey's jailer as an Enemy. |
4 |
25 |
Failed to qualify for Army Support (Army). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Laurie Casey's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
26 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
5 |
30 |
Inherit a gift from a rich relative. |
5 |
30 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
6 |
30 |
Attempted to change assignments. |
6 |
30 |
Switched to Noble (Diplomat) with the new title 3rd Secretary and previous rank. |
6 |
33 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
34 |
Continued as Noble (Diplomat). |
7 |
38 |
Good fortune |
7 |
38 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |